NEW FEATURE: Biomes
Biomes:
Two new
biomes have been added, Desert and Lava. The town in these biomes is more
transformed due to mysterious events in alternate history timelines.
Snow Biome changes:
The
classic/default snow biome has been given a facelift and new trees have been
added. Small visual tweaks have also been made.
Unlock changes:
The small
"unlock points" box in the level HUD no longer has the progress bar or
popups about new unlocks, as it made players quit runs mid-way.
·
Fixed
an issue where unlocked icons remained grayscale after unlocking.
·
Fixed
a bug with the "New Unlock Points" dialog where sounds would still
play after closing the dialog during the points animation.
·
Grouped
unlocks so that there is only one unlock type per page in the Unlocks dialog.
DIFFICULTY CHANGES
·
Enemy
Health Multiplier can now increase multiple steps at once if the multiplier has
increased consequently on previous levels.
·
In
the Invasion level type, after the first loop, waves will start spawning
faster.
·
After
the first loop, elite enemy waves will also appear on Normal difficulty.
Enemy Tweaks
·
Enemies
are now unlocked gradually for a sense of discovery.
·
"SwordEnemy"
is unlocked in Desert Biome.
·
"Roller
Enemy" is unlocked in Lava Biome.
Visibility Tweaks
·
The
units no longer display a wobbly outline on the ground, but the red/pink
"danger area" is still visible when the units are on top of a
hazardous area.
·
Enemies
now always have an outline for better visibility.
·
The
damage area of enemies has been slightly darkened to improve visibility on new
biomes.
·
Turrets
now cast shadows on the ground.
Other Changes
·
Topics
and places will only be shown on the first loop of the snow biome, not on other
biomes.
·
The
minimap now renders the ground as a simple constant color instead of rendering
the actual ground.
·
Fixed
the issue with the unit-bar not making the unit icons smaller if the list gets
too big. A minimum size for the icons has been added, so the bar will only get
bigger if there are a huge number of units. This was previously fixed but broke
again at some point.