AI Rivals & Cops
1.
Fixed cars spawning in unexpected places on the
road
2.
Fixed flickering AI rival icons on the screen
3.
Fixed AI rivals getting busted during events and
ending the race early
4.
Fixed cops remaining idle in certain areas after
catching the player
5.
Fixed helicopters not chasing correctly during a
chase
6.
Fixed an event having lower ranked rivals than
intended
7.
Fixed a vehicle having a default player number
plate
8.
General improvements and balancing to AI racers
9.
Improved conditions for cops to trigger chat
messages.
Balance and Meta Tweaks
1.
Players can no longer downgrade their cars to
one tier below stock.
2.
An exploit allowing players to access extra
gears using third-party hardware has been resolved.
3.
A$AP Rocky's custom vehicle now allows for more
than three engine swaps.
4.
An issue where the track reset gave an unfair
advantage on 'Rapid Transit' has been fixed.
5.
The top-end acceleration of the Aston Martin
Vulcan in S class has been balanced.
Challenges
1.
Players can now pin a challenge directly from a
locked item.
2.
UI issues related to challenges have been fixed.
3.
Players will now receive multiple challenge
complete pop-up notifications after completing multiple challenges.
4.
The return to garage rewards screen will now
appear only once after completing challenges.
5.
Certain challenges that displayed incorrect
information have been fixed.
6.
Players will receive improved feedback on
challenge unlock criteria.
Client & Performance
1.
Fixed several problems related to the display of
game elements on PC when playing in windowed mode or using wide aspect ratios.
2.
Resolved a problem where special effects would
flicker during critical health.
3.
Fixed an issue where DLSS would appear as an
option for unsupported GPUs.
4.
Fixed an issue where Nvidia Reflex would show 0
PC latency.
5.
Performance improvements for PCs with lower
specs.
Customization
1.
Fixed various issues where decals applied
incorrectly or couldn't be placed on specific vehicle parts
2.
Fixed an issue where aftermarket wheels were
narrower than the stock version
3.
Improved several decals that appeared
desaturated
4.
Resolved various issues where community wraps
couldn't be edited or equipped
Map & Mini Map
1.
The map now shows district names.
2.
Safehouses that are locked but can be purchased
can now be seen on the map.
3.
The minimap will no longer disappear in certain
areas of the game.
4.
The player vehicle will no longer show an
unintended chevron arc when arriving at a routed player.
5.
The map elements that did not appear in
1600x1200 resolution now appear correctly.
6.
Map icons will no longer pull the player cursor
too strongly.
7.
Meetup icons will no longer flicker or disappear
on the edge of the minimap.
8.
The player arrow icon will now correctly show
the direction on the minimap.
9.
The safehouse purchase card will no longer be
present on the map during a race.
10.
Only one route will now be displayed on the
minimap during certain missions.
11.
Waypoints on the minimap will no longer be
oversized.
12.
Yaz's "High Heat" delivery missions on
the map will now have the correct name.
13.
Routing to players in multiplayer will no longer
draw a straight line towards them.
14.
Billboards will now display correctly on the
minimap.
15.
The multiplayer icons on the map will now update
faster.
16.
Waypointing to a player during a meet-up will
now draw the correct route.
17.
Issues relating to routing to points of interest
during an active delivery mission have been resolved.
Multiplayer
1.
Various issues with multiplayer invites, player
banners, and cross-play have been fixed.
2.
General improvements have been made to party
information, multiplayer playlist invites, and server stability.
3.
The time required to access the party menu by
holding down the map button has been tweaked.
Playlist and Racing
Improvements:
1.
Players can now swap cars for each race in the
playlist, making it easier to choose a car best suited for each event type
2.
The UI now shows if a player is using a rental
car, providing visual feedback
3.
Higher base payouts have been added for all
multiplayer playlists, with payouts increasing as the number of players in the
playlist increases
4.
3D models of cars are now loaded in the car
selection screen
Fixes:
1.
Various graphical, camera, and vehicle issues in
the playlist intro and outro flow have been fixed
2.
Collisions and camera issues when entering
multiplayer meetups have been fixed
3.
Incorrect event card information and event names
in some multiplayer playlists have been fixed
4.
Various issues with car selection, including
accepting invites from the garage, have been fixed
5.
Various issues related to player animations,
checkpoint notifications, and playlist completion have been fixed.
User Interface
1.
Fixed issues with the confirmation text when
backing out of snapshot mode.
2.
Fixed several UI graphical issues.
3.
Improved loading screen tips so they are easier
to read.
4.
Fixed an issue with text being hard to read
during drift and takeover practice events during the day.
5.
Fixed stuttering when navigating through the
multiplayer banner menu.
6.
Fixed Grip/Drift sliders not updating
consistently when leaving and re-entering the menu.
7.
Fixed the pause menu being unavailable when the
"start delivery" prompt is on screen.
8.
Fixed the quick route function still being
available during a playlist.
9.
Fixed the safehouse purchase button occasionally
disappearing when approaching them.
10.
Fixed text staying on screen too long after
finishing an activity.
11.
Fixed the vehicle performance UI panel
disappearing after selling a rewarded car.
12. Fixed very long player names being cut off at the bottom of the party menu.
13.
Fixed the lock animation not playing correctly
on event cards.
14.
Fixed players not being returned to the previous
menu after taking a snapshot for the banner.
15.
Fixed players receiving an incorrect 'Wrong Way'
notification.
16.
Fixed some performance upgrades being
highlighted in red even if they were an improvement.
Vehicle
1.
Fixed various graphical and interaction issues
on different car models such as the Nissan Silvia K, BMW M2, and Lamborghini
Huracan Performante Spyder.
2.
Improved the readability of the licence plates
at night for Ferrari 458 Italia and Lamborghini Diablo SV.
3.
Bots in the game can now do more actions, such
as asking other players to move out of their way, and no longer give up when
Broken and within the area of a Boon.
4.
Fixed various issues related to character body
parts, hairstyles, and hats clipping through certain cars.
World
1.
Fixed problems with graphics and collisions in
Lakeshore world
2.
Fixed lighting issues in Lakeshore world
3.
Fixed an issue where water puddles over dirt
looked blocky
4.
Resolved a problem where players couldn't
collect rewards from billboards in certain areas
5.
Fixed an issue where the camera could go through
some vehicles and the ground
6.
Fixed a problem where some billboards could only
be collected at ground level