Gekko is the leader of a group of calamitous creatures. With his buddies by his side, they charge forward, using their strength to push enemies aside, while Gekko follows closely behind to gather and lead them again into battle.
Wingman:
Gekko has a special ability called Wingman. This ability can
be activated by equipping the Wingman FIRE and sending it forward to seek out
enemies. on finding an enemy, it unleashes a concussive blast. Additionally,
when targeting a Spike site or planted Spike, the Wingman can be used to defuse
or plant the Spike by using the ALT FIRE button. To plant the Spike, Gekko must
have the Spike in his inventory. After the Wingman expires, it turns into a
dormant globule that can be reclaimed by interacting with it. Once reclaimed,
the player gains another Wingman charge after a short cooldown period.
Dizzy:
Dizzy allows the player to equip and fire Dizzy to make her
soar through the air. Upon charging, Dizzy unleashes plasma blasts that blind
the enemies in her line of sight. After the ability expires, Dizzy transforms
into a dormant globule. The player can interact with the globule to reclaim it
and gain another Dizzy charge after a short cooldown.
Mosh Pit:
Mosh Pit allows the player to equip Mosh and throw it like a
grenade with the primary fire button. The player can also throw Mosh underhand
with the alternate fire button. Once Mosh lands, it duplicates across a large
area, and after a short delay, it explodes, causing damage to enemies caught
within its radius.
Thrash:
Thrash allows the player to link with Thrash's mind and guide
her through enemy territory. When activated, Thrash lunges forward and
explodes, detaining any enemies in a small radius. Once Thrash expires, she
turns into a dormant globule that the player can reclaim by interacting with it
and gain another charge of Thrash after a short cooldown. However, Thrash can
only be reclaimed once.